-- card: 2862 from stack: in -- bmap block id: 3557 -- flags: 0000 -- background id: 2593 -- name: -- part 1 (button) -- low flags: 00 -- high flags: A004 -- rect: left=79 top=123 right=142 bottom=248 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Hotfoot ----- HyperTalk script ----- on mouseUp get the id of me put it into myid get the name of me delete word 1 of it delete word 1 of it put it into myname put "PLAY" && myname into myname set hilite of button myid to TRUE do myname wait until the sound is "done" set hilite of button myid to FALSE end mouseUp -- part 2 (button) -- low flags: 00 -- high flags: A004 -- rect: left=79 top=141 right=160 bottom=248 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: My own strength ----- HyperTalk script ----- on mouseUp get the id of me put it into myid get the name of me delete word 1 of it delete word 1 of it put it into myname put "PLAY" && myname into myname set hilite of button myid to TRUE do myname wait until the sound is "done" set hilite of button myid to FALSE end mouseUp -- part 3 (button) -- low flags: 00 -- high flags: A004 -- rect: left=79 top=159 right=178 bottom=248 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Now here's something ----- HyperTalk script ----- on mouseUp get the id of me put it into myid get the name of me delete word 1 of it delete word 1 of it put it into myname put "PLAY" && myname into myname set hilite of button myid to TRUE do myname wait until the sound is "done" set hilite of button myid to FALSE end mouseUp -- part 4 (button) -- low flags: 00 -- high flags: A004 -- rect: left=79 top=177 right=196 bottom=248 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Oh Prunella ----- HyperTalk script ----- on mouseUp get the id of me put it into myid get the name of me delete word 1 of it delete word 1 of it put it into myname put "PLAY" && myname into myname set hilite of button myid to TRUE do myname wait until the sound is "done" set hilite of button myid to FALSE end mouseUp -- part 5 (button) -- low flags: 00 -- high flags: A004 -- rect: left=79 top=195 right=214 bottom=248 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Presto! ----- HyperTalk script ----- on mouseUp get the id of me put it into myid get the name of me delete word 1 of it delete word 1 of it put it into myname put "PLAY" && myname into myname set hilite of button myid to TRUE do myname wait until the sound is "done" set hilite of button myid to FALSE end mouseUp -- part 6 (button) -- low flags: 00 -- high flags: A004 -- rect: left=79 top=213 right=232 bottom=248 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Shaken up ----- HyperTalk script ----- on mouseUp get the id of me put it into myid get the name of me delete word 1 of it delete word 1 of it put it into myname put "PLAY" && myname into myname set hilite of button myid to TRUE do myname wait until the sound is "done" set hilite of button myid to FALSE end mouseUp -- part 7 (button) -- low flags: 00 -- high flags: A004 -- rect: left=79 top=231 right=250 bottom=248 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Telegram ----- HyperTalk script ----- on mouseUp get the id of me put it into myid get the name of me delete word 1 of it delete word 1 of it put it into myname put "PLAY" && myname into myname set hilite of button myid to TRUE do myname wait until the sound is "done" set hilite of button myid to FALSE end mouseUp -- part 8 (button) -- low flags: 00 -- high flags: A004 -- rect: left=252 top=123 right=142 bottom=421 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: That's all folks! ----- HyperTalk script ----- on mouseUp get the id of me put it into myid get the name of me delete word 1 of it delete word 1 of it put it into myname put "PLAY" && myname into myname set hilite of button myid to TRUE do myname wait until the sound is "done" set hilite of button myid to FALSE end mouseUp -- part 9 (button) -- low flags: 00 -- high flags: A004 -- rect: left=252 top=141 right=160 bottom=421 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: WAhaha ----- HyperTalk script ----- on mouseUp get the id of me put it into myid get the name of me delete word 1 of it delete word 1 of it put it into myname put "PLAY" && myname into myname set hilite of button myid to TRUE do myname wait until the sound is "done" set hilite of button myid to FALSE end mouseUp -- part 10 (button) -- low flags: 00 -- high flags: A004 -- rect: left=252 top=159 right=178 bottom=421 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Wahoo ----- HyperTalk script ----- on mouseUp get the id of me put it into myid get the name of me delete word 1 of it delete word 1 of it put it into myname put "PLAY" && myname into myname set hilite of button myid to TRUE do myname wait until the sound is "done" set hilite of button myid to FALSE end mouseUp -- part 11 (button) -- low flags: 00 -- high flags: A004 -- rect: left=252 top=177 right=196 bottom=421 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: What's up Doc? ----- HyperTalk script ----- on mouseUp get the id of me put it into myid get the name of me delete word 1 of it delete word 1 of it put it into myname put "PLAY" && myname into myname set hilite of button myid to TRUE do myname wait until the sound is "done" set hilite of button myid to FALSE end mouseUp -- part 12 (button) -- low flags: 00 -- high flags: A004 -- rect: left=252 top=195 right=214 bottom=421 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Yer despicable ----- HyperTalk script ----- on mouseUp get the id of me put it into myid get the name of me delete word 1 of it delete word 1 of it put it into myname put "PLAY" && myname into myname set hilite of button myid to TRUE do myname wait until the sound is "done" set hilite of button myid to FALSE end mouseUp -- part 13 (button) -- low flags: 00 -- high flags: A004 -- rect: left=252 top=213 right=232 bottom=421 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: You rang? ----- HyperTalk script ----- on mouseUp get the id of me put it into myid get the name of me delete word 1 of it delete word 1 of it put it into myname put "PLAY" && myname into myname set hilite of button myid to TRUE do myname wait until the sound is "done" set hilite of button myid to FALSE end mouseUp -- part 14 (button) -- low flags: 00 -- high flags: A004 -- rect: left=252 top=231 right=250 bottom=421 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: You said it ----- HyperTalk script ----- on mouseUp get the id of me put it into myid get the name of me delete word 1 of it delete word 1 of it put it into myname put "PLAY" && myname into myname set hilite of button myid to TRUE do myname wait until the sound is "done" set hilite of button myid to FALSE end mouseUp -- part 15 (button) -- low flags: 00 -- high flags: A000 -- rect: left=77 top=266 right=322 bottom=148 -- title width / last selected line: 0 -- icon id / first selected line: 32670 / 32670 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Play 'em all ----- HyperTalk script ----- on mouseUp repeat with count=1 to 14 get the location of button count click at it wait until the sound is "done" end repeat end mouseUp -- part 16 (button) -- low flags: 00 -- high flags: A000 -- rect: left=406 top=269 right=324 bottom=477 -- title width / last selected line: 0 -- icon id / first selected line: 1019 / 1019 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Install snds... ----- HyperTalk script ----- on mouseUp hide card field "About" play "Wahoo" answer "Notice: the ResCopy XCMD is Copyrighted.." with "Continue" answer "..by Apple Computer and may not be sold..." with "Continue" answer "... for money." with "Cancel" or "ResCopy" if it is "Cancel" then exit mouseUp ResCopy end mouseUp -- part 17 (button) -- low flags: 00 -- high flags: A000 -- rect: left=160 top=266 right=322 bottom=231 -- title width / last selected line: 0 -- icon id / first selected line: 2478 / 2478 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: About.... ----- HyperTalk script ----- on mouseUp play "WAhaha" show card field "About" end mouseUp -- part 18 (button) -- low flags: 00 -- high flags: A000 -- rect: left=238 top=266 right=322 bottom=309 -- title width / last selected line: 0 -- icon id / first selected line: 1011 / 1011 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Home ----- HyperTalk script ----- on mouseUp play "You rang?" wait until the sound is "done" visual scroll left to gray visual venetian blinds to inverse visual iris close to black visual scroll right to white visual iris open to inverse visual barn door close go home end mouseUp -- part 19 (field) -- low flags: 81 -- high flags: 0004 -- rect: left=51 top=119 right=326 bottom=472 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 3 -- text size: 9 -- style flags: 0 -- line height: 12 -- part name: About ----- HyperTalk script ----- on mouseUp play "Presto!" hide card field "About" end mouseUp -- part contents for card part 19 ----- text ----- This stack contains 14 snd resources which can be played in HyperCard and which can be moved to your own stacks. Press the "Install snds..." button to use Steve Maller's ResCopy XCMD to install snds without leaving this stack. The ResCopy XCMD is © by Apple Computer, Inc. and may not be sold for money. See the HyperCard help stack or Danny Goodman's book for information on using sound in HyperCard stacks. This stack is brought to you as FREEWARE from your Uncle Davy (David Rakowski, 60 Gorham Ave. #6, Brookline, MA 02146). These sounds and this stack are in the public domain and may be given or distributed to anyone in any form whatsoever. The snd resources in this stack and in Cartoon Sfx 1 were converted from a very nice collection of SoundCap files on the Boston Computer Society's "Music Disk D" from their shareware/public domain collection. If you simply feel you must pay someone for these great sounds, send a tax-deductible donation to the Boston Computer Society, One Center Plaza, Boston, MA 02108. Click on this field to make it go away.